Something stirs beneath the forgotten woods, whispering of paths no one remembers. Step into a world where every shadow holds a story and every silence hides a secret.
Gameplay preview - Beta footage
live beta metrics
unlock them all
Complete the tutorial area
Find the hidden silver key
Reach the highest point in the forest
Light all the ancient torches
Discover the hidden chamber
Complete the beta in under 20 minutes
ScanFall is a small 2D adventure platformer about wandering through quiet, forgotten places. You play as a little traveler who wakes up in a world that feels both familiar and strange.
There's no rush. No timers. Just you, the wind, and whatever lies beyond the next screen. Explore mossy forests, jump across crumbling ruins, and piece together the story of a world that has been asleep for a very long time.
This game is being made by a tiny team who just wanted to create something cozy. It's not perfect, but we hope you enjoy wandering through it as much as we enjoyed making it.
meet the wanderers
A quiet traveler who woke up in a strange forest with no memory of how they got there. Driven by curiosity and a faint sense of something forgotten, they venture deeper into the unknown.
An old hermit living at the edge of the forest. Speaks in riddles and offers cryptic advice. They seem to know more than they let on about the world's forgotten past.
A stone golem covered in moss and vines. It guards the ancient paths and challenges those who dare to disturb the forest's peace. Not hostile, but vigilant.
A glowing spirit that appears near ancient torches and lanterns. It doesn't speak, but guides lost travelers with gentle light. Some say it's the soul of a wanderer who never found their way home.
a few moments from the game
Wander through quiet forests, dark caves, and forgotten ruins. Every area has something hidden if you look carefully.
Jump, climb, and find your way through tricky levels. Some paths are harder than they look.
Secret rooms, hidden items, and little surprises scattered throughout the world. Can you find them all?
Piece together the story through exploration. No cutscenes, no tutorials. Just you and the world.
our journey to full release
Initial beta release with core mechanics, tutorial area, and the Forgotten Forest zone. Basic movement and platforming.
Added Silent Caves area with darker atmosphere, puzzle mechanics, and environmental storytelling. Movement improvements.
Currently working on the Ancient Ruins zone with complex platforming challenges, new enemies, and deeper story revelations.
Complete soundtrack with area-specific themes, ambient sounds, sound effects polish, and audio atmosphere improvements.
Boss encounters, final story chapters, secret areas, and additional achievements. Beta testing and polish.
Official launch with complete story, all areas unlocked, Steam release, and possible ports to other platforms.
Not yet! ScanFall is currently in Beta. We're still adding new areas, fixing bugs, and polishing the experience. There's still a lot of content planned for the future.
The Beta version is completely free to download and play. We haven't decided on pricing for the full release yet, but we'll announce that when the time comes.
The current Beta has about 30-45 minutes of content depending on how much you explore. The full game will be longer as we add more areas and story content.
Yes! We try to push updates regularly. New areas, bug fixes, and improvements are being worked on. Follow our Discord to stay updated on development progress.
You can report bugs on our Discord server in the #bug-reports channel. Screenshots and descriptions of what happened are super helpful. We read every report!
notes from development
Fixed that one wall in the forest where players kept getting stuck. Also improved some tile collisions and adjusted jump timing slightly. The movement should feel a bit better now.
Added the beginning section of the Silent Caves. It's still pretty short but the atmosphere turned out nice. Working on more rooms for the next update. Also added some new ambient sounds.
Completely redid the movement system. Jumping feels way better now and we added coyote time. Also fixed a bunch of small bugs that people reported on Discord. Thanks for all the feedback!
Started prototyping the Ancient Ruins area. Not ready yet but it's coming together. Also experimenting with some new enemy types. The golem from the forest might get a friend soon.
We finally released the first beta build! It's rough around the edges but it's out there. Thank you to everyone who tried it and sent us feedback. We're reading everything. More updates soon.
ScanFall is a small project made by a tiny team of developers who simply wanted to create an adventure worth remembering.